Filippo Beck Peccoz - Desperados III soundtrack
- Details
- Published: 21 July 2020
The Desperados III soundtrack is dulcimer meets hurdy-gurdy meets electric guitar meets modular synth. Based out of his studio in Munich, audio director and composer Filippo Beck Peccoz, used S-Gear exclusively for electric guitar sounds.
A passion for music and gaming
Of Italian descent, but born in Germany, Filippo’s love for music came later than his love for video games. “Being the youngest of three children, there were computers and consoles in the house from the day I was born. Playing games with my siblings and cousins has always been such a social experience.”
Filippo didn’t start playing guitar until age 14, but it soon struck him that he could create music for video games.
Berklee College of Music
“I lived in Boston for four years. It was an amazing experience. I studied film scoring because it was the closest thing to video game music, but I always wanted to go into game scoring. I was really focused on the game industry.Hat-tips to a golden era
Since Berklee, Filippo has written the music for dozens of video games, most recently Desperados III.There’s lots of tremolo and layering of sounds. Can you describe your signal chain?
Actually we used Soundtoys Tremolator quite heavily, so usually the chain is S-Gear plus (one or more!) Tremolator. I also used two different preamps which really helped with the original guitar signal, the Neve 1073 and the Universal Audio 610.What do you think the Neve and Universal Audio pre-amps give you for the guitar?
Not speaking in technical terms, but I felt like I was feeding more detailed signals to S-Gear, and S-Gear is able to make something out of that. S-Gear was able to bring out the character of the instrument more.Which DAW do you use?
I use Ableton Live. In some ways it is very helpful and useful for the game composer. You can resample very quickly, on a fresh track or through one of the stock samplers, and alter the effect signal chain in a very visually pleasing and intuitive way. I felt it brought a lot of ideas to life that I’d had in my head for a long time. With this tool I wasn’t constrained by a more rigid structure that some DAWs have.To what degree do you record with the final guitar sound versus tweaking the sound post recording?
I’m always fascinated by the way some people record dry guitar tracks then tweak them until they get the sound they want. In 99 percent of cases I want to play with the sound that appears on the song in the end.Sample Tracks from Desperados III
Filippo: “The Desperados III soundtrack spans three chapters, each with a unique musical identity. Chapter one is a more modern western sound combining synths with hurdy-gurdy. Chapter two has a swampy, New Orleans feel. The third chapter is full of classic western ‘dusty’ guitar sounds.”
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